FrontWars custom maps allow players to create, share, and battle across tailored territories using the game's built-in map editor. In addition to the game's 29 default battlegrounds, custom community creations expand the terrain options for multiplayer matches, private lobbies, and offline skirmishes against AI opponents.
FrontWars, developed by Phoenix and VexxusArts and published by XTARZAN MEDIA SL, is an Early Access real-time strategy game available on Steam (Windows, macOS, Linux), web browsers, and iOS mobile devices.
Official Maps vs. Community Custom Maps
The game provides 29 built-in maps alongside user-generated options. Matches take place across global, historical, and planetary settings, with custom maps allowing the community to design regions not included in the standard rotation.
| Map Category | Total / Availability | Confirmed Examples & Features |
|---|---|---|
| Official Maps | 29 Maps | Giant World Map, Europe, Pangaea, Mars, Pluto, Australia, Brittania, Italia |
| Custom Maps | Unlimited community creations | Built-in level editor, custom borders, user-designed arenas |
| Offline / Solo Support | Available on all maps | Single-player offline matches against AI nations |
How Custom Maps Work Across Game Modes
Custom maps in FrontWars integrate directly into both public and custom matchmaking setups. According to official Steam documentation, matches can be hosted with standard rules or customized parameters.
- Private Lobbies: Players can launch private lobbies with friends on community-made maps using personalized rulesets.
- Match Formats: Custom maps can support standard setups including Free-for-all, team competitions (Duos, Trios, and Quads), and Humans vs. Nations.
- Ruleset Modifiers: Custom lobbies support core gameplay modifiers such as Classic (calmer pace with time to build), Fast (accelerated economy), and Chaos (modifiers such as Instant Build or No Nukes).
- Single-Player and Offline Play: Players can practice or play solo on any custom or official map against AI nations without an active internet connection.
Map Editor Availability and Platforms
The level editor is integrated directly into the game clients across multiple platforms:
- Steam and Web: The Steam client lists the "Includes level editor" feature natively, sharing servers and map compatibility across the desktop and web clients.
- Mobile (iOS / iPadOS): The mobile version developed by VexxusArts Ltd introduced custom maps in update version 1.1 and added the new Map Editor in version 1.2.
- Editor Tooling Details: While developer notes confirm the existence of the level editor and community map generation, detailed documentation on specific terrain tools, script triggers, and border-drawing mechanics has not been publicly released in store patch notes.
Frequently Asked Questions
Can you play FrontWars custom maps offline?
Yes. Official game documentation confirms that single-player matches against AI nations can be played on any map, including offline play without an active internet connection.
How many official maps does FrontWars include alongside custom maps?
FrontWars features 29 official maps out of the box, covering locations such as Europe, Pangaea, Mars, Pluto, and a Giant World Map.
Do custom maps support nuclear weapons and trade mechanics?
Yes. All core mechanics—including cities, ports, railroads, trade ships, SAM launchers, atom bombs, hydrogen bombs, and MIRVs—function within standard gameplay rules regardless of the map selected, unless disabled via lobby modifiers such as Chaos mode's "No Nukes" setting.













